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GS/HW: Split draws before modifying the index buffer
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@ -8037,6 +8037,14 @@ __ri void GSRendererHW::DrawPrims(GSTextureCache::Target* rt, GSTextureCache::Ta
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m_conf.drawarea = m_channel_shuffle ? scissor : scissor.rintersect(ComputeBoundingBox(rtsize, rtscale));
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m_conf.scissor = (DATE && !DATE_BARRIER) ? m_conf.drawarea : scissor;
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// ComputeDrawlistGetSize expects the original index layout, so needs to be called before we modify it via HandleProvokingVertexFirst/SetupIA.
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if (m_conf.require_full_barrier && (g_gs_device->Features().texture_barrier || g_gs_device->Features().multidraw_fb_copy))
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{
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ComputeDrawlistGetSize(rt->m_scale);
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m_conf.drawlist = &m_drawlist;
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m_conf.drawlist_bbox = &m_drawlist_bbox;
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}
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HandleProvokingVertexFirst();
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SetupIA(rtscale, sx, sy, m_channel_shuffle_width != 0);
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@ -8125,13 +8133,6 @@ __ri void GSRendererHW::DrawPrims(GSTextureCache::Target* rt, GSTextureCache::Ta
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m_conf.alpha_second_pass.enable = false;
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}
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if (m_conf.require_full_barrier && (g_gs_device->Features().texture_barrier || g_gs_device->Features().multidraw_fb_copy))
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{
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ComputeDrawlistGetSize(rt->m_scale);
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m_conf.drawlist = &m_drawlist;
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m_conf.drawlist_bbox = &m_drawlist_bbox;
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}
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if (!m_channel_shuffle_width)
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g_gs_device->RenderHW(m_conf);
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else
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