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cmake /windows
libobs-d3d11: Remove CMake legacy code path
2024-08-22 15:39:00 -04:00
CMakeLists.txt
cmake: Update supported CMake version range to 3.28 and 3.30
2024-09-13 14:42:32 -04:00
d3d11-duplicator.cpp
clang-format: Increase column limit from 80 to 120
2024-10-04 18:19:27 -04:00
d3d11-indexbuffer.cpp
clang-format: Increase column limit from 80 to 120
2024-10-04 18:19:27 -04:00
d3d11-rebuild.cpp
clang-format: Increase column limit from 80 to 120
2024-10-04 18:19:27 -04:00
d3d11-samplerstate.cpp
clang-format: Increase column limit from 80 to 120
2024-10-04 18:19:27 -04:00
d3d11-shader.cpp
clang-format: Increase column limit from 80 to 120
2024-10-04 18:19:27 -04:00
d3d11-shaderprocessor.cpp
clang-format: Increase column limit from 80 to 120
2024-10-04 18:19:27 -04:00
d3d11-shaderprocessor.hpp
Update copyrights/names
2023-05-20 01:31:18 -07:00
d3d11-stagesurf.cpp
clang-format: Increase column limit from 80 to 120
2024-10-04 18:19:27 -04:00
d3d11-subsystem.cpp
cmake: Specify NOMINMAX all the time on Windows
2025-02-07 14:52:24 -05:00
d3d11-subsystem.hpp
clang-format: Increase column limit from 80 to 120
2024-10-04 18:19:27 -04:00
d3d11-texture2d.cpp
clang-format: Increase column limit from 80 to 120
2024-10-04 18:19:27 -04:00
d3d11-texture3d.cpp
clang-format: Increase column limit from 80 to 120
2024-10-04 18:19:27 -04:00
d3d11-vertexbuffer.cpp
clang-format: Increase column limit from 80 to 120
2024-10-04 18:19:27 -04:00
d3d11-zstencilbuffer.cpp
clang-format: Increase column limit from 80 to 120
2024-10-04 18:19:27 -04:00