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* add loading state to view model and spinner to room list vieqw * Update snapshots and add loading test * avoid nested ternary operator * Add room list skeleton loading state * Fix loading logic - Create RoomListStoreV3Event as to not conflict with loading event definition in Create RoomListStoreEvent. - Add a loaded event - Use it to determine loaded state in useFilteredRooms rather than the update event which gets fired in other cases. * Fix isLoadingRooms logic * update snapshots and fix test * Forcing an empty commit to fix PR * Fix _components.pcss order * Fix test that wasn't doing anything * fix tests |
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| .. | ||
| betas | ||
| compound | ||
| e2e | ||
| element-icons | ||
| emojipicker | ||
| feather-customised | ||
| image-view | ||
| location | ||
| social | ||
| spinner | ||
| voip | ||
| element-desktop-logo.svg | ||
| element-shiny.svg | ||
| external-link.svg | ||
| icon-email-pill-avatar.svg | ||
| icons-show-stickers.svg | ||
| matrix.svg | ||
| noise.png | ||
| room_replaced.svg | ||
| sensor.svg | ||
| stickerpack-placeholder.png | ||
| typing-indicator-2x.gif | ||
| upload-big.svg | ||
| warning.svg | ||