Commit Graph

6 Commits

Author SHA1 Message Date
LibretroAdmin
3549d8378c Style nits
Some checks are pending
CI 3DS / build (push) Waiting to run
CI Android / build (push) Waiting to run
CI DOS/DJGPP / build (push) Waiting to run
CI Emscripten / build (push) Waiting to run
CI GameCube / build (push) Waiting to run
CI Linux (i686) / build (push) Waiting to run
CI Windows (MSVC) / msvc (Debug, x64, 2019) (push) Waiting to run
CI Windows (MSVC) / msvc (Debug, x64, 2022) (push) Waiting to run
CI Windows (MSVC) / msvc (Release, x64, 2019) (push) Waiting to run
CI Windows (MSVC) / msvc (Release, x64, 2022) (push) Waiting to run
CI Windows (MSVC) / msvc (Release, x64, UWP) (push) Waiting to run
CI Windows (MSVC) / msvc (ReleaseAngle, x64, UWP) (push) Waiting to run
CI Windows (MSYS2) / msys2-build-test (CLANG64) (push) Waiting to run
CI Windows (MSYS2) / msys2-build-test (MINGW64) (push) Waiting to run
CI Windows (MSYS2) / msys2-build-test (UCRT64) (push) Waiting to run
CI macOS / build (push) Waiting to run
CI Miyoo ARM32 / build (push) Waiting to run
CI PS2 / build (push) Waiting to run
CI PS4/ORBIS / build (push) Waiting to run
CI PSP / build (push) Waiting to run
CI PSVita / build (push) Waiting to run
CI RS90 Odbeta MIPS32 / build (push) Waiting to run
CI RetroFW MIPS32 / build (push) Waiting to run
CI Switch/libnx / build (push) Waiting to run
CI Wii / build (push) Waiting to run
CI WiiU / build (push) Waiting to run
CI Windows i686 (MXE) / build (push) Waiting to run
CI Windows x64 (MXE) / build (push) Waiting to run
RetroArch CI / linux-c89 (push) Waiting to run
CI webOS / build (push) Waiting to run
2025-01-19 22:15:34 +01:00
Justin Weiss
5756ff0b16 [3DS] Free memory in 1MB blocks
When freeing large blocks of memory, the 3DS may kernel panic. Freeing
in smaller blocks seems to avoid the crashes.
2020-09-28 19:12:15 -07:00
twinaphex
41ffca2b6f (CTR) Style nits 2020-06-07 17:28:53 +02:00
twinaphex
860f94e914 (CTR) Stylistic cleanups 2020-03-05 15:50:39 +01:00
twinaphex
64e24ca514 (ctr) style nits 2016-09-20 02:09:06 +02:00
aliaspider
8741ec48d5 (3DS) implement dynamic memory management.
heap/linear heap and stack sizes can now change dynamically at runtime,
depending on usage, no need to specify those on a per-core basis
anymore.
2015-11-02 01:24:11 +01:00