PrismLauncher/launcher/main.cpp
Rachel Powers b40544dc55
fix: remove locale forcing as unnecessary
Signed-off-by: Rachel Powers <508861+Ryex@users.noreply.github.com>
2025-12-14 22:43:22 -07:00

73 lines
2.5 KiB
C++

// SPDX-License-Identifier: GPL-3.0-only
/*
* Prism Launcher - Minecraft Launcher
* Copyright (C) 2022 Sefa Eyeoglu <contact@scrumplex.net>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*
* This file incorporates work covered by the following copyright and
* permission notice:
*
* Copyright 2013-2021 MultiMC Contributors
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "Application.h"
int main(int argc, char* argv[])
{
// initialize Qt
Application app(argc, argv);
switch (app.status()) {
case Application::StartingUp:
case Application::Initialized: {
Q_INIT_RESOURCE(multimc);
Q_INIT_RESOURCE(backgrounds);
Q_INIT_RESOURCE(documents);
Q_INIT_RESOURCE(prismlauncher);
Q_INIT_RESOURCE(pe_dark);
Q_INIT_RESOURCE(pe_light);
Q_INIT_RESOURCE(pe_blue);
Q_INIT_RESOURCE(pe_colored);
Q_INIT_RESOURCE(breeze_dark);
Q_INIT_RESOURCE(breeze_light);
Q_INIT_RESOURCE(OSX);
Q_INIT_RESOURCE(iOS);
Q_INIT_RESOURCE(flat);
Q_INIT_RESOURCE(flat_white);
Q_INIT_RESOURCE(shaders);
return app.exec();
}
case Application::Failed:
return 1;
case Application::Succeeded:
return 0;
default:
return -1;
}
}