+ add: japanese (ja-JP) resource dll projects

This commit is contained in:
Rainer Kottenhoff 2018-08-11 00:46:12 +02:00
parent 4e5b5eb743
commit 5c20bb7a5b
33 changed files with 672 additions and 10 deletions

4
.gitignore vendored
View File

@ -22,8 +22,10 @@ Thumbs.db
*.suo
*.tlog
*.user
*.VC.db*
/.vs
/minipath/.vs
/Bin
/build.user.bat
/Build/.vs
@ -40,7 +42,6 @@ Thumbs.db
/Build/Signing/Password.txt
/distrib/Notepad3*.exe
/Notepad3.VC.db
/Notepad3.VC.VC.opendb
/res/Notepad3.exe.manifest.conf
@ -52,6 +53,7 @@ Thumbs.db
/Versions/build.txt
/np3portableapp/_buildname.txt
/np3portableapp/*.7z
/np3portableapp/*.paf.exe
/np3portableapp/Notepad3Portable/Notepad3Portable.exe
/np3portableapp/Notepad3Portable/App/AppInfo/appinfo.ini

View File

@ -107,6 +107,10 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "mp_zh_cn", "minipath\langua
{29AB36E1-284E-4E0B-9DF4-F4F84760BD9B} = {29AB36E1-284E-4E0B-9DF4-F4F84760BD9B}
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "np3_ja_jp", "language\np3_ja_jp\np3_ja_jp.vcxproj", "{76A53B4D-3011-4AAB-8DE9-C0D080FA95CF}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "mp_ja_jp", "minipath\language\mp_ja_jp\mp_ja_jp.vcxproj", "{4D474510-CD21-4EF7-974D-706775B1A83C}"
EndProject
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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@ -287,6 +291,22 @@ Global
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@ -0,0 +1,264 @@
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@ -0,0 +1,59 @@
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@ -0,0 +1,16 @@
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#define _APS_NEXT_RESOURCE_VALUE 0
#define _APS_NEXT_COMMAND_VALUE 0
#define _APS_NEXT_CONTROL_VALUE 0
#define _APS_NEXT_SYMED_VALUE 0
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<LinkIncremental>false</LinkIncremental>
<OutDir>..\..\..\Bin\$(Configuration)_$(PlatformShortName)_$(PlatformToolset)\lng\obj\</OutDir>
<IntDir>..\..\..\Bin\$(Configuration)_$(PlatformShortName)_$(PlatformToolset)\obj\$(ProjectName)\</IntDir>
<GenerateManifest>false</GenerateManifest>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<LinkIncremental>false</LinkIncremental>
<OutDir>..\..\..\Bin\$(Configuration)_$(PlatformShortName)_$(PlatformToolset)\lng\obj\</OutDir>
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<GenerateManifest>false</GenerateManifest>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<ClCompile>
<PrecompiledHeader>Use</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<Optimization>Disabled</Optimization>
<SDLCheck>true</SDLCheck>
<PreprocessorDefinitions>_DEBUG;NP3ENUS_EXPORTS;_WINDOWS;_USRDLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ConformanceMode>true</ConformanceMode>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
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<PostBuildEvent>
<Command>mkdir "$(TargetDir)..\ja-JP"
"$(UCRTContentRoot)bin\$(WindowsTargetPlatformVersion)\x86\muirct.exe" -q "$(ProjectDir)..\..\..\language\DoReverseMuiLoc.rcconfig" -v 2 -x 0x0411 -g 0x0409 "$(TargetDir)$(TargetFileName)" "$(TargetDir)$(TargetFileName).discard" "$(TargetDir)..\ja-JP\mplng.dll.mui"
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</PostBuildEvent>
<PostBuildEvent>
<Message>MUI Split</Message>
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<ResourceCompile>
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<ConformanceMode>true</ConformanceMode>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
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<PostBuildEvent>
<Command>mkdir "$(TargetDir)..\ja-JP"
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<PostBuildEvent>
<Message>MUI Split</Message>
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<IntrinsicFunctions>true</IntrinsicFunctions>
<SDLCheck>true</SDLCheck>
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<IntrinsicFunctions>true</IntrinsicFunctions>
<SDLCheck>true</SDLCheck>
<PreprocessorDefinitions>NDEBUG;NP3ENUS_EXPORTS;_WINDOWS;_USRDLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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</ClCompile>
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<Command>mkdir "$(TargetDir)..\ja-JP"
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<Message>MUI Split</Message>
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<ClInclude Include="targetver.h" />
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<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Create</PrecompiledHeader>
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View File

@ -0,0 +1,53 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup>
<Filter Include="Resource Files">
<UniqueIdentifier>{492E8CEF-3C45-418D-95C9-EBAE0CB0DC04}</UniqueIdentifier>
<Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms</Extensions>
</Filter>
<Filter Include="Header Files">
<UniqueIdentifier>{347668C9-72BA-408E-B57B-8DF229275D9A}</UniqueIdentifier>
<Extensions>h;hh;hpp;hxx;hm;inl;inc;ipp;xsd</Extensions>
</Filter>
<Filter Include="Source Files">
<UniqueIdentifier>{77E2E0E3-C32B-478A-AFD1-AB8B4C5D11AD}</UniqueIdentifier>
<Extensions>cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
</Filter>
</ItemGroup>
<ItemGroup>
<ClInclude Include="stdafx.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="targetver.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="resource.h">
<Filter>Header Files</Filter>
</ClInclude>
</ItemGroup>
<ItemGroup>
<ClCompile Include="stdafx.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="mp_ja_jp.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="dllmain.cpp">
<Filter>Source Files</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<ResourceCompile Include="mp_ja_jp.rc">
<Filter>Resource Files</Filter>
</ResourceCompile>
<ResourceCompile Include="dialogs_ja_jp.rc">
<Filter>Resource Files</Filter>
</ResourceCompile>
<ResourceCompile Include="menu_ja_jp.rc">
<Filter>Resource Files</Filter>
</ResourceCompile>
<ResourceCompile Include="strings_ja_jp.rc">
<Filter>Resource Files</Filter>
</ResourceCompile>
</ItemGroup>
</Project>

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View File

@ -159,9 +159,9 @@ HMODULE g_hLngResContainer = NULL;
WCHAR g_tchPrefLngLocName[64];
LANGID g_iPrefLngLocID = MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT);
#define LNG_AVAILABLE_COUNT 7
static WCHAR* const g_tchAvailableLanguages = L"af-ZA de-DE es-ES en-GB fr-FR nl-NL zh-CN"; // en-US internal
static LANGID const g_iAvailableLanguages[LNG_AVAILABLE_COUNT] = { 1078, 1031, 3082, 2057, 1036, 1043, 2052 }; // 1033 internal
#define LNG_AVAILABLE_COUNT 8
static WCHAR* const g_tchAvailableLanguages = L"af-ZA de-DE es-ES en-GB fr-FR ja-JP nl-NL zh-CN"; // en-US internal
static LANGID const g_iAvailableLanguages[LNG_AVAILABLE_COUNT] = { 1078, 1031, 3082, 2057, 1036, 1041, 1043, 2052 }; // 1033 internal
//=============================================================================

View File

@ -35,7 +35,7 @@ set PORTAPP_APP_COMPACTOR=%PORTAPP_ROOT_DIR%\PortableApps.comAppCompactor\Portab
set PORTAPP_LAUNCHER_CREATOR=%PORTAPP_ROOT_DIR%\PortableApps.comLauncher\PortableApps.comLauncherGenerator.exe
set PORTAPP_INSTALLER_CREATOR=%PORTAPP_ROOT_DIR%\PortableApps.comInstaller\PortableApps.comInstaller.exe
set NP3_LANGUAGE_SET=af-ZA de-DE en-GB es-ES fr-FR nl-NL zh-CN
set NP3_LANGUAGE_SET=af-ZA de-DE en-GB es-ES fr-FR ja-JP nl-NL zh-CN
set NP3_DISTRIB_DIR=%SCRIPT_DIR%..\Build
set NP3_WIN32_DIR=%SCRIPT_DIR%..\Bin\Release_x86_v141

View File

@ -3,8 +3,8 @@
<assemblyIdentity
name="Notepad3"
processorArchitecture="*"
version="4.18.802.1034"
version="4.18.811.1053"
type="win32"
/>
<description>Notepad3 X_MUI</description>
<description>Notepad3 TinyExpr</description>
</assembly>

View File

@ -137,9 +137,9 @@ bool g_bFindReplCopySelOrClip = true;
WCHAR g_tchPrefLngLocName[MINI_BUFFER];
LANGID g_iPrefLngLocID = MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT);
HMODULE g_hLngResContainer = NULL;
#define LNG_AVAILABLE_COUNT 7
static WCHAR* const g_tchAvailableLanguages = L"af-ZA de-DE es-ES en-GB fr-FR nl-NL zh-CN"; // en-US internal
static LANGID const g_iAvailableLanguages[LNG_AVAILABLE_COUNT] = { 1078, 1031, 3082, 2057, 1036, 1043, 2052 }; // 1033 internal
#define LNG_AVAILABLE_COUNT 8
static WCHAR* const g_tchAvailableLanguages = L"af-ZA de-DE es-ES en-GB fr-FR ja-JP nl-NL zh-CN"; // en-US internal
static LANGID const g_iAvailableLanguages[LNG_AVAILABLE_COUNT] = { 1078, 1031, 3082, 2057, 1036, 1041, 1043, 2052 }; // 1033 internal
WCHAR g_tchFileDlgFilters[XXXL_BUFFER] = { L'\0' };